|
|
|||
| Product Design | My Artwork | Living Sustainably | |
| Art Engineering | Levitation Kit | Solar Power | Chevy Volt |
| About Me | Blog | Solar Heating | Thermal Windows |
| Contact | Solar Hot Water | Solar Mower | |
|
|
George
Stone
1993
"Unknown,
Unwanted, Unconscious, Untitled"
First shown in it's entirety at the
Ruth
Bloom Gallery in Santa Monica, CA in 1993.
Since that show 3 of the individual
pieces
were sold and
portions of the whole installation were
shown
in several other locations:
Armand Hammer Museum, Los Angeles,
CA. July 23 - October 5, 1997
Laguna Art Museum, Laguna Beach,
CA. October 24, 1998 - January 3, 1999
Laguna Art Museum, Laguna Beach,
CA. April 15 - July 8, 2001
This unnerving work consisted of 11
objects
that appeared to be black rubber
body bags connected to the ceiling by
thick
black rubber hoses.
Entering the room one finds that these
sculptural
works are moving.
One is struck by the discord between
the
implication of death and the apparent
life within these bags as they move
occasionally;
as if in sleep, struggling
to escape their confinement, erotically
engaged
or quivering from withdrawal.
George developed life size skeletons
made
from aluminum, steel, plastic,
motors and machine parts that had
between 30 and 60 degrees of movement
at each joint. His studio began
to
look like a creepy horror movie set
strewn with animated mechanized
skeletons...
The motion of each figure was
controlled by powerful
AC gear motors with cams and drive
shafts
that mimicked musculature.
These motions included torso twist and
lift,
leg stretches, arm waving,
hip and shoulder movement and head
turning.
He asked me to design a programmable
control
system for him
that would allow him to develop
randomized movements for the
motors. Using software that I
wrote
for his DOS based computer
George created 11 different
"personalities" of edited randomized
movements for each of the bodies by
interactively
generating control
programs and then running them on the
actual
figure.
Using my software, George's process
included
generating the
random movements, watching and studying
them,
and finally editing in
the relevant organic gestures that
would
eventually define the distinct,
physically descriptive personalities of
each
individual piece.
The control circuitry that I
designed was
placed (appropriately) in the head
of each skeleton. It consisted of
2
synchronized (left brain/right brain) circuit
boards each with an 8K EPROM chip
containing a stored sequence of
moves that George had designed .
footnote:
George designed these pieces with a
built-in life span that was
deliberately limited. Mechanical
systems
fail in time as does the
human body, and some of these bodies have
now
expired, leaving
them frozen in time, in contorted
positions, and representative of
the non-animated figurative tradition they
originally
grew out of.
Review: ArtForum, Feb, 1994 by Ralph Rugoff
contact George Stone at: portopietra@sbcglobal.net